# AttackRaytrace
Name
AttackRaytrace
Coverage
Reach and hitbox cheats
Developers
Jpx3, DarkAndBlue
Since
Intave 14
Links
Config
# Issue
Reach cheats allow players to attack others from further away, for example from 3.5 blocks.
The vanilla client-side limit for entity interactions in survival mode is 3.0 blocks.
# Detection
Before checking from how far an entity is attacked, Intave needs to know its current position - for the observer. Imagine the difference of the server and client position if the observer has a connection delay of 500ms or more. Now knowing the client-side position, we can re-perform the client's raytrace to verify the attack with incredible accuracy.
# Accuracy
Any reach down to the 15th decimal is theoretically detectable. Due to certain inconsistencies, we achieve a peak accuracy detecting 0.001 blocks of additional reach.